Bryan Henderson, 18, of Edinburgh, Scotland destroyed the final cube
to reveal the secret. He became a videogame god when he was the first
person to solve the multiplayer social media game, “Curiosity – What’s
Inside the Cube?” The game was initially released by Apple in November
2011, followed by Android.
Since then, the the free-to-play app was downloaded by tens of
thousands of people, hoping to be the first to reach the cube’s center.
The app reached over 3 million users and for months, no one was able to
decode it until May 26, 2013- Bryan Henderson of Edinburgh, Scotland
destroyed the final cube to reveal the secret.
“Curiosity” has been avidly played by its fans for six months. Bryan
Henderson solved it in an hour. The “cube” the game’s fans have
been trying to decode and solve is a white room with 25 billion
cubelets and white text with different topics on it. The object of the
game is for players to observe the cubelets and use the displays to
figure out what is in the center of the cube.
Removing 25 billion cubelets took some help. If a player taps on one
cube, it is removed. Another cube is revealed underneath, and so on, as
players attempt to get ever closer to the center of the cube and get the
chance to decode the center of it.
Whoever decoded the center of the cube would also unlock a “life
changing” secret, according to its developer, British game developer
Peter Molyneux. That is, indeed, what happened to Henderson. Decoding
the answer at the center of the cube changed his life forever.
Solving the game has made Bryan Henderson into a videogame god. He
has now become a collaborator with 22 Cans, which is the developer name
of Curiosity, and he will create his own rules for the upcoming game “Godus.”
“Godus” is similar to “Populous” in that they are both games about gods.Populous was the first game of gods to hit the market, but 22 Cans call “Godus“: “half a living sandbox world, and half a strategy game.”
When “Godus” game is released, Henderson will also earn
money from it. Whenever anyone shells out money for the game, Henderson
will earn a portion of the profits.
Molyneux said in the video to Henderson that he, as the winner, would
“accrue riches from that game, from the start to finish of your reign.”
Henderson still finds it difficult to believe how he was able to
finish the game in an hour while most players had been working on it for
six months. Molyneux also confirmed that there had been approximately
3,000,000 people playing the game around the time Henderson initially
picked the game up and beat it.
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